What is the Fantasy Quest retrospective
The Fantasy Quest retrospective retells your sprint or project as a heroic expedition. Your team looks back at the treasures it gathered, the dragons it fought and the allies who helped, then looks ahead to the lands it hasn't reached yet. The story puts a little distance between people and the work, and that often makes it easier to say what really happened. The board has four topics. Treasures Found holds the wins. Dragons Faced holds the problems and blockers. Fellow Adventurers is where you thank the people, inside and outside the team, who helped. The Road Ahead is for next steps and experiments. Under the theme these are familiar retrospective questions, so you still leave with a short list of actions. Run it at the end of a sprint, after a milestone or when your team is tired of the usual "what went well, what didn't" board. It suits creative teams and community groups who like a bit of play, and the themed prompts give quieter people an easy way in.
Fantasy Quest retrospective format
Treasures Found
What wins did we collect on our quest?
Treasures are the wins, achievements and pleasant surprises from the sprint. Ask people to include small wins as well as big ones, and to say what made each one feel like treasure. Then ask what the team could do to find more of it next time.
Dragons Faced
What challenges threatened our quest?
Dragons are the blockers, problems and frustrations the team fought along the way. Keep the focus on the obstacle, not on who was involved, so people feel safe naming it. Then ask what it would take to beat this dragon next time.
Fellow Adventurers
Who helped us along the way and how can we thank them?
This is where you thank the allies, inside and outside the team, who made the work easier. Ask people to name specific people or groups and the moment they came to the rescue.
The Road Ahead
What lands and quests await us next?
The Road Ahead covers next steps, experiments and goals for the next stretch. Use the energy from the earlier topics to name concrete actions, and agree who owns each one.
When to use this retrospective
- When your retros have gone stale and the team needs a different way in.
- At the end of a sprint, a major milestone or a finished project.
- When quieter team members need a playful prompt to start talking.
- With creative teams or community groups who enjoy a story-based format.
Suggested icebreaker questions
- If you were a character in a fantasy quest, would you be the warrior, the wizard, the rogue, or the healer, and why?
- What's one magical power you wish you had during the last sprint?
Want a warm-up your team plays, not just answers out loud? Browse free icebreakers →
Ideas and tips for your retrospective meeting
- Set the scene first: ask everyone to picture the sprint as a quest before they add ideas.
- Keep the theme light. If someone prefers plain language, their ideas sit next to the themed ones just fine.
- Timebox each topic so the storytelling doesn't run long.
- In Dragons Faced, talk about problems, not people, so the discussion stays blame-free.
- Turn the strongest ideas from The Road Ahead into actions with an owner before you close.
- Rotate the facilitator so a different person plays the storyteller each time.