Coins Collected

What wins and achievements did we collect this round?

We shipped the new login feature ahead of schedule — that's a big coin for us!
Pair programming really helped us squash bugs faster this round.
Our daily standups were tight and focused, no wasted time.
Goombas in the Way

What blockers, obstacles or enemies slowed us down?

The flaky CI pipeline kept failing builds and wasted hours.
We were blocked waiting on approvals from another team for days.
Unclear requirements meant we had to redo part of the feature.
Power-Ups

What gave us a boost or helped us perform better?

The new automated testing suite saved us tons of manual checking.
Bringing in a subject matter expert early cleared up a lot of confusion.
Our updated definition of done made reviews way smoother.
Next Level Goals

What do we want to achieve in the level ahead?

Let's get the CI pipeline stable so it stops blocking us.
I want us to establish a clearer process for cross-team approvals.
Aim to reduce our average PR review time to under a day.

What is the Mario Bros Level Up Retrospective

Inspired by the iconic platforming adventures of Mario and Luigi, the Mario Bros Level Up Retrospective turns your team reflection into a playful journey through the Mushroom Kingdom. Just like guiding a hero from World 1-1 to the final castle, your team will celebrate the coins collected, dodge the Goombas that slowed you down, grab the power-ups that boosted your performance, and prepare for the next level ahead. This gamified format brings energy and nostalgia into your retrospective, making it easier for everyone to engage and share openly. The retrospective works by mapping familiar game mechanics onto real sprint or project experiences. Each topic invites participants to reflect through a different lens — wins, obstacles, accelerators, and goals — using imagery that lowers the barrier to honest conversation. Whether you're an agile coach looking to mix up a stale routine or a Scrum Master wanting to boost morale, the metaphor keeps the session lighthearted while still surfacing meaningful, actionable insights. By framing achievements as coins and blockers as Goombas, teams find it easier to depersonalize challenges and focus on continuous improvement. The format is great for building psychological safety, encouraging participation from quieter members, and ending each cycle on a motivating note as the team gears up for their next level. It's a fun, effective way to keep retrospectives fresh and your team leveling up sprint after sprint.

Mario Bros Level Up retrospective format

Coins Collected

What wins and achievements did we collect this round?

Coins represent the wins, successes, and small victories your team earned during the sprint or project. Encourage everyone to celebrate both big milestones and the smaller everyday achievements that add up. This is a great opening topic to set a positive tone and recognize contributions across the whole team.

Goombas in the Way

What blockers, obstacles or enemies slowed us down?

Goombas are the obstacles, blockers, and frustrations that got in the team's way. Framing problems as enemies to defeat helps depersonalize issues and keeps the conversation constructive. Encourage the team to be specific so these can later be turned into actionable improvements.

Power-Ups

What gave us a boost or helped us perform better?

Power-ups are the tools, practices, people, or habits that gave the team a noticeable boost. Think of the mushroom, fire flower, or star that made things easier or faster. Identifying these helps the team double down on what's working and amplify it next round.

Next Level Goals

What do we want to achieve in the level ahead?

This topic looks forward to the next sprint or cycle — the next level the team wants to reach. Encourage concrete, achievable goals and commitments that build on the wins and learnings from this round. End the retrospective on a motivating, forward-looking note.

When to use this retrospective

  • When a team's retrospectives feel repetitive and you want a fun, themed format to re-energize participation.
  • After completing a sprint or project milestone where there are clear wins to celebrate and obstacles to learn from.
  • When you want to build psychological safety and encourage quieter team members to share more openly.
  • For team-building sessions or end-of-quarter reviews where a lighthearted, gamified tone fits the mood.

Suggested icebreaker questions

  • If you could have one Mario power-up at work this week, would it be the super mushroom, fire flower, or invincibility star — and why?
  • Which video game character best represents how your sprint went, and what would they say about it?

Ideas and tips for your retrospective meeting

  • Set the scene with the theme up front — a quick reference to the Mario universe helps everyone get into the playful mindset and lowers the barrier to sharing.
  • Keep the metaphor consistent: coins are wins, Goombas are blockers, power-ups are boosts. This makes contributions easy to categorize and keeps the energy fun.
  • Timebox each topic so the game keeps moving and you don't get stuck on one 'level' — aim for a balanced session across all four areas.
  • Make sure Goombas (blockers) translate into concrete action items so the fun doesn't replace real follow-through.
  • Encourage every player to add at least one coin to celebrate wins — this builds inclusivity and ensures positive recognition isn't dominated by a few voices.
  • Watch for the loudest voices taking over; use grouping and anonymous adding in TeamRetro to balance participation and reduce bias.

Frequently asked questions

How long does a Mario Bros Level Up retrospective take?
A typical session runs 45 to 60 minutes for a team of five to eight people. You can adjust by timeboxing each of the four topics to roughly 8 to 12 minutes plus time for voting and action items.
When should I use the Mario Bros Level Up retrospective?
It works best at the end of a sprint, project, or quarter, especially when your usual retrospectives feel stale and you want a fun, gamified format to boost engagement and morale.
How is it different from a standard sprint retrospective?
It covers the same core ground — wins, blockers, accelerators, and next steps — but reframes them with playful Mario themes (coins, Goombas, power-ups, next level) to make sharing more engaging and depersonalize challenges.
Do team members need to know Mario games to take part?
No. The metaphors are intuitive even for those unfamiliar with the games, and the facilitator can briefly explain each theme so everyone understands what to contribute.
Can this retrospective be run remotely?
Yes. In TeamRetro everyone can add their coins, Goombas, power-ups, and goals in real time, group similar ideas, vote, and capture action items, making it ideal for distributed and hybrid teams.

New to retrospectives? Read our guide on how to run a retrospective →