Retrospective templates for design teams
Design and UX teams reflect differently: on critique, research synthesis, and the craft behind the work, not just delivery. These templates help your team review how ideas moved from brief to ship, where feedback served or stalled the work, and how to make the next design process sharper and more collaborative.
Design Team Retrospective
A retrospective built around design craft and critique
Rose Bud Thorn Retrospective
Name your team's wins, early opportunities and pain points in one session.
What? So What? Now What? Retrospective
Go from what happened to what you'll do next.
Customer Feedback Retrospective
Turn what customers tell you into changes your team makes.
Idea Storm
Generate lots of ideas fast, then pick the best
Product Development Process
Step back from sprints and review how you build products.
Frequently asked questions
How is a design retrospective different from a critique?
A critique evaluates the work itself; a retrospective steps back to look at how the team worked: how feedback flowed, how research informed decisions, and where the process helped or hindered the outcome.
When should a design team run a retrospective?
After shipping a feature, wrapping a research round, or closing a major design sprint. Any point where there are decisions and trade-offs worth learning from while they're still fresh.